It's Official!  NVIDIA's NV30 is Now the GeForce FX!
Will we soon be crowning a new 3D King, again?

By - Marco Chiappetta
November 18, 2002

Whenever a new product of this type is introduced, demos are designed and produced to exploit the underlying technology.  Along with live demonstrations of a couple of games currently in development, NVIDIA showed us three demos that were simply incredible.

NVIDIA's Technology Demos
Very Impressive Stuff...

 

     

This giant ogre is a character from German Spellcraft Studios' "Yeah, The Movie".  This big guy is animated in real time, at a very smooth frame rate, as he dances around eating the little fellows who cross his path.  The entire model is detailed using pixel and vertex shaders, and we have to say the screenshots do not do this demo justice.  The folks at Pixar have nothing on this guy.

     

The next demo we saw was dubbed "Time Machine".  In this demo, a pristine vintage pickup truck is aged, again through the use of pixel and vertex shaders.  As the demo runs, the paint on the truck begins to oxidize, then it bubbles and rusts until the truck looks like something you'd see in an episode of Junkyard Wars.  The great thing about this technology is that once a specific shader is written it can be reused in multiple projects, significantly decreasing the developers' workload.

     

The most impressive demo had to be of "Dawn", the completely computer generated "nymph"  (we've since decided that HH needs to generate one of these for entertainment in the lab!).  The version of this demo that we saw was much further along than the screenshots show.  Dawn danced freely in a forest, again at completely smooth frame rates with very realistic movements.  Her joints never exhibited the stretching seen when using older texture maps, and her skin was the most realistic we have even seen.  The programmers actually produced shaders for the oil, and blood layers in her skin.  The demo also allowed us to alter her facial expressions in real-time.  This is a demo that has to be seen to be fully appreciated.

One last interesting tid-bit about this new GPU, that 3dfx fans that are still out there will appreciate, is a statement Dan Vivoli, NVIDIA's Vice President of Marketing, made in the "GeForce FX Story" video that was sent out to the media.  He stated that the name GeForce FX was chosen for two reasons.  First, was because they are trying to create effects (FX) that are much closer to what you'd see in cinema.  Then he goes on to say, "This is the very first product where the combined efforts of what was 3dfx and is now NVIDIA came together to create this product, and the combined "mojo" of 3dfx and NVIDIA are what make the heart and soul of GeForce FX."  It was very cool to hear NVIDIA acknowledge 3dfx...and it's probably a good marketing move as well.

After reading through this whole preview, the burning questions remain, "When can we go out an buy a GeForce FX? and How much will it cost?"  Well, we're expecting samples in late December, but cards won't be available at retail, in quantity, until late January or early February.  Those of you hoping to get your hands on a GeForce FX this holiday season, will unfortunately be disappointed.  Prices will be in-line with the competition's high-end cards, somewhere between $350 and $400 US.  Actually, we just learned moments ago that a couple of variants might be announced, upon general availability of the product, a standard board at $399 and an "ultra" possibly priced around $499.  We're still trying to confirm this however.  After digesting all of the information we obtained from NVIDIA, and after finally seeing the card in action, we feel the GeForce FX will be well worth the wait. 

Initial indications from NVIDIA are that the GeForce FX is showing about a 40% performance advantage, over the Radeon 9700 Pro, in Doom 3.  We're not sure what to expect under other gaming conditions, but it's a good bet that the GeForce FX will be a screamer, no matter what type of code you throw at it.  We'll know for sure once we do some formal testing, but initial reports and our initial impressions are very good.  NVIDIA may be late with this product, but they definitely aimed high and have a killer graphics card on the way.

 

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