Items tagged with Interview

In a recent "Bloomberg Studio 1.0" show Emily Chang interviewed Microsoft Gaming/Xbox CEO Phil Spencer. The interview covered a wide range of topics ranging from work culture at Microsoft, the future of gaming, Microsoft's acquisition of Activision-Blizzard, the metaverse, the cloud, and the use of crypto and NFTs in... Read more...
Few would argue against calling Elon Musk a visionary. It's a requisite trait of most inventors, particularly those who are focused on future game changing technologies. Musk certainly has plenty of those in mind, from reinventing daily commutes with Tesla's Autopilot technology to Hyperloop, a high-speed... Read more...
To say OCZ has had a tumultuous year would be putting it mildly, to say the least. The company took a brutal beating and was knocked down, but not out. Now, thanks to an acquisition by Toshiba, the newly formed and revitalized OCZ Storage Solutions, is poised and ready to make another run at enthusiasts and the enterprise. In an effort to... Read more...
To say OCZ has had a tumultuous year in 2013 would be putting it mildly. The company took a brutal beating financially and was knocked down, but not out. Now, thanks to an acquisition by Toshiba, the newly formed and revitalized OCZ Storage Solutions, is poised and ready to make another run at enthusiasts and the enterprise. In an effort... Read more...
HP is hosting a live chat tomorrow with Jason Fried, the founder of the web design firm 37 Signals, via its INPUT | OUPUT website. Participants are able to interact with Jason and ask questions through Twitter. If you're interested in participating, the details for the event are below. What: Live interview with... Read more...
EVGA's Interview Dual Monitor System incorporates a pair of 17" widescreen LCDs with an innovative rotatable stand that allows the user to flip a panel over to share a desktop display with someone sitting across from them on the other side of the desk. These twin TFT displays support a native resolution of 1440X900 and rotate 180 degrees vertically... Read more...
We recently had the chance to have a conversation with John Malley, BFG Tech's Senior Director of Marketing, regarding the company's recently released Phobos line of high-end gaming systems. We asked about the current state of the Phobos product line and its unique features and service options, and John also spoke about future possibilities... Read more...
Let's face it -- Twitter couldn't possibly be bigger right now. Practically everyone at SXSW is using it by the minute, it's pulling in new funds during a tight credit crunch and even a politician that was born long, long before the advent of the Internet is about to do an interview on it. Life's good in the Twitterverse, and it's about to... Read more...
Hot on the heels of yesterday's announcement of the triple-core Phenom, coming Q1 2008, BetaNews has an interview with Simon Solotko, AMD's brand manager for the Desktop Division.  They ask questions about the long-term viability of the triple-core CPU, as well as giving him their thoughts on the announcement.SCOTT FULTON, BetaNews: Is triple-core... Read more...
Our friends across the pond at Bit-Tech have posted an interview with NVIDIA's Roy Taylor dealing with the company's 'The Way It's Meant To Be Played' program, DirectX 10, Vista, and a number of other topics... "Last week, we had the chance to talk with Roy Taylor about how Nvidia works with developers under its The Way It’s Meant To Be... Read more...
Vijay Sharma of the combined AMD/ATI companies, is Director of Desktop Discrete Graphics Product Marketing.  We've spent time talking with Vijay many times and he always offers an insightful perspective on not only what's going on in 3D Graphics technologies for ATI but also within the industry in general. Our German... Read more...
ExtremeTech has an interesting interview posted today with AMD/ATI's Phil Rodgers. They talk about Vista driver performance, the future of the Catalyst Control Center, and there's also a lot of talk regarding DX10.   "Well, I believe we still have 10+ years of active development left in GPU architecture before we come close to... Read more...
ChileHardware has put together an interview with the CEO of AGEIA, Manju Hedge, regarding current and long-term plans for the company's PhysX PPU.  It looks like AGIEA could be jumping on the general purpose bandwagon, ala GPGPU, and had plans to support multiple PPUs working in parallel. "We got the oportunity to interview AGEIA,... Read more...
There is an interesting interview posted at BootDaily (formerly GDHardware) in regard to DirectX 10 and what it means to the future of gaming on the PC. Lots of good information and insight into what's in store for us all once Windows Vista ships. "We recently had the chance to sit down... Read more...
Here's one for the "Blast from the past" department.  Well, at least the name of the company is a blast from the past.  Current CEO of Amiga Inc., Bill McEwen, has been interviewed by the folks at the TempleOfTech.  He answered questions about the state of the next AmigaOS and even talks about running it on the... Read more...
There was an interesting article posted today at [H]ard|OCP that explains their experience with HD video playback on the PC using NVIDIA's soon to be released beta drivers that enable PureVideo HD functionality. Kyle asks NVIDIA some questions regarding the technology and talks about his experience playing back some protected content... Read more...
DriverHeaven has just posted an interview with Dave Orton, CEO of ATI, regarding ATI's future and the merger with AMD.  Good information here, directly from one of the main men involved. We've also had a number of question answered directly from AMD in our Q&A, right here.... Read more...
[H]ard|OCP has an informative interview with NVIDIA on-line today, that answers many questions in regard to Quad-SLI, and more specifically with do-it-yourself Quad-SLI.  Up until now, NVIDIA didn't officially support Quad-SLI in the DIY market, but with the v91.37 drivers that were just posted up at slizone.com, DIY Quad-SLI is sanctioned.... Read more...
This isn't exactly hardware related, but I'd be willing to bet 90% of you have played the original Quake and Doom games. To commemorate the 10 year anniversary of Quake, the team at Games.Net have conducted an interview with one of the original designers, the legendary John Romero. John was a very influential man in the early... Read more...
The crew from Tweak3D sat down with Corsair's John Beekley recently and conducted an interview regarding everything from USB flash drives to high-speed DDR2 RAM. There's some good info in the interview in you want insight into the inner-workings at Corsair. "OK, first the good news... density of flash drives will definitely increase.... Read more...
In their latest interview, Ars Technica chats with XBox 360 developer Matt Lee, covering a range of issues from his job duties, to XBox 360 hardware and market expectations. Matt is also the developer of the old "DopeWars" game for the PalmPilot. "Now... Read more...
nV News has just received a response from Havok concerning their interview with EPIC's Tim Sweeney at E3 and comments made regarding physics. With a strong physics API which can utilize a GPU for processing, Havok's method allows users to dedicate a portion of their graphics power to physics and eliminates the need for... Read more...
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