Items tagged with GamePlay

At some point, the world is probably going to begin to suffer from a mental overload concerning Call of Duty titles. Even now, it's becoming fairly tough to keep track of them all across all of the various platforms. That said, it's still a premier franchise, and we doubt the wind will be taken out of the sails in the... Read more...
Diablo fans were equally disappointed and miffed when Blizzard announced back in September 2011 that it was delaying the release of the franchise's third major installment, Diablo III, into "early 2012." Blizzard was apologetic about the delay, though said in a statement that despite hoping to launch the game in 2011, the publisher "never... Read more...
Confused about effects physics vs. gameplay physics? [H] has asked ATI, NVIDIA, Havok, and Ageia about the two. They received in-depth responses providing great detail regarding effects and gameplay physics, what they mean for gameplay, and current hardware physics abilities. "After digesting... Read more...
The folks over at [H] have done some pretty extensive benchmarking with some of today's most popular games. Using various processors and video cards, they show you how different hardware scales in real-world gameplay(no 3DMark allowed). "What do different video cards and CPUs mean to gamers... Read more...