Items tagged with dx11

Early reviews of the Intel Arc graphics cards have not been bursting with praise. We only have reputable third-party reviews of the entry level Arc A380 thus far, but even with suitably lowered expectations, no one is recommending these Intel discrete GPUs for general use. A video published by Intel Graphics today... Read more...
We use a number of Futuremark’s benchmarks when we test systems around here, and there’s a new one coming called 3DMark “Sky Diver”, a DX11 bench aimed at gaming laptops and midrange PCs. “Sky Diver is the ideal test for benchmarking systems with mainstream DirectX 11 graphics cards... Read more...
One of the hot topics in the wake of Titanfall's launch has been whether or not DirectX 12 would make a difference to the game's sometimes jerky framerate and lower-than-expected 792p resolution. According to Titanfall developer Jon Shirling, the new Microsoft API isn't needed to improve the game's performance, and... Read more...
At GDC a few weeks ago, NVIDIA teased a new set of drivers that it promised would offer huge scaling benefits for both single-GPU and SLI configurations. The new driver, 337.50 Beta, drops today -- so what kind of gains can users expect? If you own a high-end NVIDIA card, apparently quite a bit, especially if you game... Read more...
For years, gamers have wondered when Valve might debut a new version of its Source engine and next-generation games built to run on it. Now, we may have answer to that, thanks to leaked screenshots of what appears to be a rebuilt version of the classic Plantation level. If true, it represents an enormous step forward... Read more...
AMD is closing out the year with yet another new GPU announcement, though this one isn’t quite like the last few we’ve brought you. If you’ve been hanging around here for any length of time recently, you’ve probably read about the semi-new Radeon R9 and R7 series cards that AMD launched back in early October. If that... Read more...
AMD is closing out the year with yet another new GPU announcement, though this one isn’t quite like the last few we’ve brought you. If you’ve been hanging around here for any length of time recently, you’ve probably read about the semi-new Radeon R9 and R7 series cards that AMD launched back in early October. If... Read more...
The hits have been coming (and coming, and coming) from AMD’s Hawaiian press event today, and here’s one more.  AMD has also announced Mantle, a “low-level high-performance console-style” graphics API for the PC. Mantle will ostensibly allow developers to work “closer to the... Read more...
NVIDIA is launching yet another new member of the GeForce GTX 700 series today, the freshly minted GeForce GTX 760. Like the GeForce GTX 770 which arrived just a few weeks ago, the new GeForce GTX 760 is built around the company’s GK104 GPU—the very same chip used last year’s GeForce GTX 680 and a few other GTX 600 series... Read more...
NVIDIA is launching yet another new member of the GeForce GTX 700 series today, the freshly minted GeForce GTX 760. Like the GeForce GTX 770 which arrived just a few weeks ago, the new GeForce GTX 760 is built around the company’s GK104 GPU—the very same chip used last year’s GeForce GTX 680 and a few other GTX 600 series... Read more...
When NVIDIA introduced the GeForce GTX Titan a few months back, the company created a huge gap in its single-GPU product line-up. With its GK110 GPU and massive 6GB frame buffer, the GeForce GTX Titan was easily able to outrun the GK104-based GeForce GTX 680 and it hung with the dual-GPU powered GeForce GTX 690 as well. That gap between the... Read more...
When NVIDIA introduced the GeForce GTX Titan a few months back, the company created a huge gap in its single-GPU product line-up. With its GK110 GPU and massive 6GB frame buffer, the GeForce GTX Titan was easily able to outrun the GK104-based GeForce GTX 680 and it hung with the dual-GPU powered GeForce GTX 690 as well. That gap... Read more...
Today marks one of those funky occasions when you’ve probably been aware of the “new” product we’re going to show you for quite some time. And we’re not talking about a few days or weeks here either. In fact, it was all the way back in December of 2011, when AMD introduced the original Radeon HD 7970, that we... Read more...
Today marks one of those funky occasions when you’ve probably been aware of the “new” product we’re going to show you for quite some time. And we’re not talking about a few days or weeks here either. In fact, it was all the way back in December of 2011, when AMD introduced the original Radeon HD 7970, that we... Read more...
Normally we don't cover games that are still in alpha. While beta coverage is typically a good example of how final gameplay is shaping up, alpha is a time when major design elements are still in flux. We're making an exception for Crysis 3's recent multiplayer test, however, to highlight just how gorgeous the game already is... Crysis 3 Multiplayer... Read more...
Normally we don't cover games that are still in alpha. While beta coverage is typically a good example of how final gameplay is shaping up, alpha is a time when major design elements are still in flux. We're making an exception for Crysis 3's recent multiplayer test, however, to highlight just how gorgeous the game already is. Hi there! Last... Read more...
NVIDIA has been on a tear as of late, releasing a constant stream of GPUs over the last few weeks. In mid-August, the GPU giant released the GeForce GTX 660 Ti and less than a month later, followed up with the GeForce GTX 660 and GeForce GTX 650. Here we are now, less than a month since that release and NVIDIA is at the ready again with yet... Read more...
NVIDIA has been on a tear as of late, releasing a constant stream of GPUs over the last few weeks. In mid-August, the GPU giant released the GeForce GTX 660 Ti and less than a month later, followed up with the GeForce GTX 660 and GeForce GTX 650. Here we are now, less than a month since that release and NVIDIA is at the ready again with... Read more...
In the past few months, we have taken a look at no less than four new high-end GPUs from NVIDIA based on the company’s Kepler microarchitecture. NVIDIA kicked things off with the GeForce GTX 680 back in May and followed up a few weeks later with the monstrous, dual-GPU powered GeForce GTX 690, which remains the fastest graphics... Read more...
In the past few months, we have taken a look at no less than four new high-end GPUs from NVIDIA based on the company’s Kepler microarchitecture. NVIDIA kicked things off with the GeForce GTX 680 back in May and followed up a few weeks later with the monstrous, dual-GPU powered GeForce GTX 690, which remains the fastest graphics card... Read more...
When Epic Games demoed the Unreal 4 engine earlier next year, Crytek barely batted an eyelash. The company's new trailer for the upcoming Crysis 3 is evidence of why. The game environments are stunning, and the company swears the footage its showing is drawn from real-world gameplay. The game engine is flexible; it... Read more...
When it comes to Star Wars, the gaming industry has a long history of cranking out titles of uncertain quality. For every brilliant title like Knights of the Old Republic, we've seen several clunkers (Kinect Star Wars anyone) and a few outright failures like Republic Heroes. LucasArts demonstrated a new Star Wars game... Read more...
1 2 3 4 5 Next