Items tagged with DirectX 11

DirectX 12 is gaining momentum with both game developers, hardware manufacturers and, as a result, now gamers as well. The Windows 10 enabled low-level API is being adopted in more and more titles, with both legacy and cutting-edge game engines now taking advantage of its benefits. Using an ASUS STRIX Radeon R9 Fury... Read more...
Electronic Arts and Dice are busy putting the final touches on Battlefield 1 in preparation for its release on October 21, but it's not the only Battlefield title receiving attention. There's a new user interface in the works, one that's currently rolling out in beta form to a small audience playing Battlefield 4... Read more...
One of the best things about any Game Developers Conference is that it's where much of the interesting tech soon to hit our video games is first shown off. It's no surprise, then, that it's been the place to be for advanced character rendering and of course, the Holy Grail of them all, facial animation... Read more...
In 2010, a game came along that should have put to rest the popular meme, "Can it run Crysis?" Despite being graphically superior - it was the first major title to include DirectX 11's tessellation feature - Metro 2033 didn't get the respect it deserved on the graphics front. On the gameplay front, things were different. It was immersive,... Read more...
Over the weekend, a forum member at Assemblergames.com claimed to have access to an early Xbox Durango development kit. The user, who went by DaE, attempted to sell the box online for a cool $10,000, apparently believing that he had a better chance of pulling the sale off in a forum as opposed to putting it on Ebay... Read more...
Back in November, 2002, Nvidia announced a line of GPUs it dubbed the GeForce FX. These cards were the first to integrate assets Nvidia had purchased from 3dfx (hence the name). NV claimed that these new cards would usher in the dawn of cinematic computing and the company released the eponymous "Dawn" demo to prove... Read more...
Futuremark today released a sexy 3DMark tech demo, giving viewers a glimpse of the upcoming 3DMark benchmark that has yet to receive a formal name (perhaps 3DMark 12? "New" 3DMark? 3DMark for Windows 8?) The trailer provides a preview of the DirectX test and "is a work-in-progress," Futuremark says, and as such it doesn't represent the final... Read more...
We’ve been hearing about NVIDIA’s Kepler architecture since about September 2010. It was back at that years’ NVIDIA GPU Technology Conference, that company CEO Jen-Hsun Huang first publically disclosed that Kepler would offer massive performance per watt improvements over Fermi and previous-gen architectures and that GPUs... Read more...
We’ve been hearing about NVIDIA’s Kepler architecture since about September 2010. It was back at that years’ NVIDIA GPU Technology Conference, that company CEO Jen-Hsun Huang first publically disclosed that Kepler would offer massive performance per watt improvements over Fermi and previous-gen architectures and that GPUs... Read more...
Last week, Futuremark released the latest version of 3DMark.  We've taken the new benchmark for a spin using CPUs from Intel and AMD as well as GPUs from AMD and NVIDIA. The new version, dubbed 3DMark 11 (in reference to its level of DirectX support, not the upcoming year) includes a fresh set of tests, a game demo sequence, and measures... Read more...
Last week, Futuremark released the latest version of 3DMark.  We've taken the new benchmark for a spin using CPUs from Intel and AMD as well as GPUs from AMD and NVIDIA. The new version, dubbed 3DMark 11 (in reference to its level of DirectX support, not the upcoming year) includes a fresh set of tests, a game demo sequence, and measures... Read more...
iBUYPOWER is launching three new systems that take advantage of AMD's new 6000 series graphic cards. The new systems include the Gamer Mage D295, Gamer Mage D355, and Gamer Paladin F820. With the lowest price tag of the three new systems, the Gamer Mage D295 features a liquid cooled AMD Athlon II X4 640 Quad-Core... Read more...
Futuremark hasn't told anyone when it plans to launch 3DMark 11, but the video and screenshots the company has released thus far point towards a gorgeous application. It's arguably timely; the three-year-old 3DMark Vantage doesn't support DirectX 11. This could probably be fixed via an update, the same way 3DMark 2005 was rebuilt as 3DMark... Read more...
AMD is hard launching a pair of new Radeon HD 6800 series cards today, based on the GPU formerly codenamed “Barts”. The new Radeon HD 6870 and Radeon HD 6850 are the first cards to arrive utilizing AMD’s second-generation DirectX 11 architecture. The cards are designed to offer Radeon HD 5800-class performance at much lower... Read more...
Notice anything different in that Radeon graphics logo kicking back off to the left here?  If not, you weren't paying attention, so forty lashes for you with a bump-mapped, specular lit, highly tesselated wet noodle.  Though AMD may have finally decided to do away with their ATI branding so many years after the acquisition, you can... Read more...
The Steam Hardware Survey for August 2010 has been out for a bit, but it's always interesting to see what trends are influencing PC gamers over a period of months. There's a great deal of data available; we'll break down some of the more pertinent and interesting categories. Video Cards:DX11 Ramping Well The first... Read more...
A few weeks back, AMD quietly released a couple of new graphics cards in the Radeon HD 5500 series. For a while there, starting with the Radeon HD 5870 in late September of last year, it seemed like AMD was releasing a new series of graphics cards aimed at different price points, practically every few weeks. Things slowed down a bit once the... Read more...
A few weeks back, AMD quietly released a couple of new graphics cards in the Radeon HD 5500 series. For a while there, starting with the Radeon HD 5870 in late September of last year, it seemed like AMD was releasing a new series of graphics cards aimed at different price points, practically every few weeks. Things slowed down a bit once... Read more...
Back in April, we first gave you a glimpse of the extreme Asus ARES dual-Radeon HD 5870 GPU powered graphics card, complete with some preliminary benchmarks. At the time, the specifications weren't quite finalized and there was little word about availability in the U.S., but the card's impressive configuration immediately piqued our interest.... Read more...
Back in April, we first gave you a glimpse of the extreme Asus ARES dual-Radeon HD 5870 GPU powered graphics card, complete with some preliminary benchmarks. At the time, the specifications weren't quite finalized and there was little word about availability in the U.S., but the card's impressive configuration immediately piqued our interest.... Read more...
When Intel announced its plans to develop a discrete graphics card capable of scaling from the consumer market to high-end GPGPU calculations,  it was met with a mixture of scorn, disbelief, interest, and curiosity. Unlike the GPUs at SIGGRAPH in 2008 (or any of the current ones, for that matter), Larrabee was a series of in-order x86... Read more...
AMD revealed more information on its first Fusion-class product at ISSCC this week. The new chip will combine both a CPU and GPU on a single package, but don't use either nickname—AMD is  calling the new chip an "APU" or Application Processor Unit as part of its bid to shift product focus from the core components... Read more...
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