NVIDIA GeForce 8600 GTS and 8600 GT


DX10 Screen Shots and IQ

nv_logo.jpg 

When we covered the inital launch of the GeForce 8800 series , we detailed the new image quality-related features inherent in the Lumenex engine, so we won't go into detail again here. We did, however, run a couple of preliminary tests to ensure the GeForce 8600 was producing the same kind of images as the GeForce 8800.


GeForce 8600 GTS
1280x1024 (4X AA / 16X Aniso)


GeForce 8800 GTS
1280x1024 (4X AA / 16X Aniso)

In all of the few games we tested, the new GeForce 8600 cards produced images that were idential to those of a GeForce 8800. The screenshots above, taken with Futuremark's 3DMark06, illustrate that point. The two images are idential right down to every pixel.

        
Crysis

        
World In Conflict

And although DirectX 10 games that can exploit NVIDIA's GeForce 8 series hardware haven't arrived just yet, we wanted to present some eye candy from a couple of upcoming titles to demonstrate what the API is capable of.  The screenshots above are from CryTek's upcoming shooter Crysis and Massive Entertainmant's World In Conflict.  Flipping through the images avbove is sure to enduce some jaw-dropping.  Of course, we can't vouch for the GeForce 8600's performance in these titles, because they aren't ready yet.  But, the DX10 features offerf by the 8600's GPU mean it'll be able to render these future titles as the developers intended.


Tags:  Nvidia, GeForce, GTS, 860, force, GT, id, and

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