GeForce 8800 GTX and GTS SLI Performance Update


XHD Resolutions: F.E.A.R.

Performance Comparisons with F.E.A.R XHD
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F.E.A.R
One of the most highly anticipated titles of 2005 was Monolith's paranormal thriller F.E.A.R. Taking a look at the game's minimum system requirements, we see that you will need at least a 1.7GHz Pentium 4 with 512MB of system memory and a 64MB graphics card in the Radeon 9000 or GeForce4 Ti-classes or better, to adequately run the game. Using the full retail release of the game patched to v1.07, we put the graphics cards in this article through their paces to see how they fared with a popular title. Here, all graphics settings within the game were set to their maximum values, but with soft shadows disabled (Soft shadows and anti-aliasing do not work together currently). Benchmark runs were then completed at resolutions of 1920 x 1200 and 2560 x 1600 with anti-aliasing and anisotropic filtering enabled.

 

Although the framerates are somewhat lower, the results of the built-in F.E.A.R. benchmark essentially mirror those of the HL2: Episode 1 results on the previous page. Once again, the GeForce 8800 GTX and 8800 GTX SLI configurations are simply in a league of their own, outpacing all of the other configurations by wide margins at both resolutions. The GeForce 8800 GTS and GTS SLI rigs also put up some good numbers, but the Radeon X1950 XTX's superior amount of memory bandwidth allowed it to pull ahead of the GTS at 2560x1600 in both single and dual-card configurations.


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