Asus EAX1600PRO and EN7600GT - HDMI On Tap


Asus EN7600GT/HDTI/256M/A

 

ASUS EN7600GT/HDTI/256M/A
Good things come in small packages

      

      

The EN7600GT/HDTI/256M/A is Asus' first NVIDIA based card featuring HDMI support and like the EAX1600PRO, it too brings with it HDCP compatibility for playing back protected HD-DVD and Blu-ray content. It has 256MB of GDDR3 memory running at 700MHz and a core clock speed of 560MHz, which is faster and than the X1600 based card. As a result, not only is the outline larger than the EAX1600PRO, but the cooling unit is also larger, and unfortunately louder - making the latter card possibly a better choice for use in an HTPC.  Although a bit bigger, the heatsink doesn't manage to make contact with the upper most RAM.

      

The rear of the card is completely bare of any major parts, save for some power regulation components. Alongside the top edge of the EN7600GT is an SLI connector, which means we could, theoretically, connect two of these cards for better performance. But take note that better performance could probably be had for less by simply buying a single 7950GT (or similar card) than we would get with two 7600GTs. Output options are more plentiful than the EAX1600PRO, as the standard height allowed Asus to keep an Optical S/PDIF port and a TV-out connector, in addition to the HDMI and DVI-I ports on the card. 

Asus EN7600GT/HDTI/256M/A
Bringing HD to the GT for the PC
NVIDIA CineFX 4.0 Shading Architecture

Vertex Shaders
Support for Microsoft DirectX 9.0 Vertex Shader 3.0
Displacement mapping
Geometry instancing
Infinite length vertex programs


Pixel Shaders
Support for DirectX 9.0 Pixel Shader 3.0
Full pixel branching support
Support for Multiple Render Targets (MRTs)
Infinite length pixel programs

Next-Generation Texture Engine
Accelerated texture access
Up to 16 textures per rendering pass
Support for 16-bit floating point format and 32-bit floating point format
Support for non-power of two textures
Support for sRGB texture format for gamma textures
DirectX and S3TC texture compression


._Full 128-bit studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes


NVIDIA Intellisample 4.0 Technology

._Advanced 16x anisotropic filtering (with up to 128 Taps)
._Blistering- fast antialiasing and compression performance
._Gamma-adjusted rotated-grid antialiasing removes jagged edges for incredible image quality
._Transparent multisampling and transparent supersampling modes boost antialiasing quality to new levels
._Support for normal map compression
._Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates
._Fast z-clear

NVIDIA UltraShadow II Technology
._Designed to enhance the performance of shadow-intensive games

 

64-Bit Texture Filtering and Blending

._Delivers true high dynamic-range (HDR) lighting support
._Full floating point support throughout entire pipeline
._Floating point filtering improves the quality of images in motion
._Floating point texturing drives new levels of clarity and image detail
._Floating point frame buffer blending gives detail to special effects like motion blur and explosions

API Support
. Complete DirectX support, including the latest version of Microsoft DirectX 9.0 Shader Model 3.0
._Full OpenGL support, including OpenGL 2.0


NVIDIA Digital Vibrance Control (DVC) 3.0 Technology
._DVC color controls
._DVC image sharpening controls

NVIDIA SLI Technology
._Patented hardware and software technology allows two GPUs to run in parallel to scale performance
._Scales performance on over 60 top PC games and applications


NVIDIA PureVideo Technology
._Dedicated on-chip video processor
._High-definition H.264, MPEG2 and WMV9 decode acceleration
._Advanced spatial-temporal de-interlacing
._Inverse telecine (2:2 and 3:2 pull-down correction)
._High-quality video scaling
._Video color correction
._Microsoft Video Mixing Renderer (VMR) supports multiple video windows with full video quality and features in each window

Composited Desktop Hardware Engine
._Video post-processing
._Real-time desktop compositing
._Accelerated antialiased text rendering
._Pixel shader-driven special effects and animation

Advanced Display Functionality
._Dual integrated 400MHz RAMDACs for display resolutions up to and including 2048x1536 at 85Hz
._Dual-link DVI capability to drive the industry's largest and highest resolution digital flat panel displays up to 2560x1600
._Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
._Full NVIDIA nView multi-display technology capability

Advanced Engineering
._Designed for PCI Express x16
._Designed for high-speed GDDR3 memory

Operating Systems
._Windows XP/XP 64/ME/2000
._Built for Microsoft Windows Vista
._Linux
._Macintosh OS X


 


    

Although similar, the EN7600GT bundle varies from the EAX1600PRO in a number of ways. First, it does come with an HDMI-to-DVI converter, so this aspect is covered. It also comes with an optical S/PDIF cable for plugging externally into your sound card or motherboard. This can be bypassed by using an internal S/PDIF cable, also included. There are also some old standbys, including a DVI-VGA adapter, an HDTV-Out cable, and the Speedy setup manual and driver CDs. As we stated before, the manual is basic at best - not covering the various connections possible with the EN7600GT/HTDI. So again, expect a trip to their website for additional instructions to cover these scenarios.


Tags:  Asus, HD, HDMI, x1, x16, GT, pro, EA, 760, AP, EN760, and

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