The 256MB ATi Radeon 9800 Pro
It's Here!  But What Does the Extra Memory Mean to Gamers?

By - Marco Chiappetta
May 12, 2003

HOW WE CONFIGURED THE TEST SYSTEM:

We tested the 256MB ATi Radeon 9800 Pro on an NVIDIA nForce 2 based Asus A7N8X mainboard, powered by an Athlon XP 3000+.  The first thing we did when configuring this test system was enter the system BIOS and set the Memory to run synchronously with the FSB at 166MHz, with the CAS Latency and other memory timings were set at 5-2-2-2.  The hard drive was then formatted, and Windows XP Professional with SP1 was installed.  When the Windows installation was complete, we installed the nForce 2 chipset drivers and then hit the Windows Update site and downloaded all of the available updates, except for the ones related to Windows Messenger and Media Player 9.  Then we installed all of the necessary drivers for the rest of our components and Windows Messenger was disabled and removed the system.  Then Auto-Updating and System Restore were disabled as well, the hard drive was de-fragmented and a 768MB permanent page file was created.  Lastly, we set Windows XP's Visual Effects to "best performance", installed all of the benchmarking software and ran all of the tests at our CPU's default clock speed.  All of the tests were run with ATi's and NVIDIA's drivers configured for maximum visual quality.  ATi's "Quality" Antialiasing and Anisotropic filtering methods were employed throughout our testing, while the Performance slider available on NVIDIA's "Performance and Quality" driver tab was set to "Application".  For the "4X AA + Aniso" tests listed in our graphs, we enabled 4X AA and 8X Anisotropic filtering in both NVIDIA's and ATi's driver panels.  Now, for the results...

HotHardware's Test Setup
It's the Top of the Line!  At Least For Now!

 
AMD Athlon XP 3000+ (333MHz FSB)

Asus A7N8X Motherboard (nForce 2 Chipset with AGP 8X)

512MB Corsair PC3500 Platinum DDR RAM C2

On-Board NIC

On-Board Sound

Seagate 120GB SATA HD

Silicon Image SATA Controller

Lite-On 16X DVD-ROM

Standard Floppy Drive

Windows XP Professional with SP1

DirectX 9.0a

NVIDIA nForce Chipset Drivers v2.03

 

ATi Radeon 9800 Pro 256MB
ATi Catalyst CATCH Drivers - Version 6.14.10.6343

 

ATi Radeon 9700 Pro
ATi Radeon 9800 Pro

ATi Catalyst Drivers - Version 3.2

 

NVIDIA GeForce FX 5800 Ultra

Detonator Drivers - Version  43.45
 

Performance Comparisons With 3DMark2001 SE
Time For Some Synthetic DX8 Action

We began our testing with Futuremark's 3DMark2001 SE (Build 330).  We ran the benchmark at its default resolution of 1024x768 and then ran the tests again at 1600x1200.  3DMark2001 uses the DX8 class "MaxFX" engine, from Remedy's very popular game Max Payne, to simulate an actual in-game environment.  3DMark2001's overall score is calculated using the results from two groups of "High" and "Low" quality tests.  The final score is tabulated by taking the results of these individual tests and adding them together using the following formula:

  • (Game 1 Low Detail + Game 2 Low Detail + Game 3 Low Detail) x 10 + (Game 1 High Detail + Game 2 High Detail + Game 3 High Detail + Game 4) x 20

When benchmarking 64MB versus 128MB video cards in the past, we have seen that 3DMark2001 doesn't benefit much by having more than 64MB on board.  At default settings, without any Antialiasing or Anisotropic filtering enabled, the same hold true here.  The 256MB Radeon 9800 Pro does outpace all of the other cards, but the performance gains come from the higher clocked memory, not the larger frame buffer.  When we enabled 4X AA however, the performance deltas between the 256MB Radeon and the other cards is greater.  The 256MB Radeon outpaced its 128MB counterpart by about 4% at 1024x768 and by about 6% at 1600x1200 with 4X Antialiasing enabled.  As we mentioned earlier, at higher resolution, with AA enabled, the extra available memory should increase performance...

More DirectX Testing