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3DMark2001SE(330) |
Direct X 8 Benchmark |
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Next we are going to give the
MSI GeForce FX5200 TDR128 a run at FutureMark's
3DMark2001SE. 3DMark2001SE has been the DirectX 8
benchmark of choice for us at HH since it was first
released. It has proven to be an accurate, and very
popular benchmark, whose results are familiar to practically
every gamer out there. For the sake of comparison, the
scores of a Radeon 9000 Pro were included.


The TDR128 posted a fair score
at both resolutions, showing that the card is quite capable
of running DirectX 8 games at reasonable resolutions.
While the scores were slightly behind those of the Radeon
9000 Pro, it is highly unlikely that a user would actually
"feel" the difference in real world gaming.
Next we'll let the MSI GeForce FX5200 TDR128 show what its capable of with some real world
performance tests.
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Unreal Tournament 2003 |
More
DirectX Testing |
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While 3DMark2001SE has proven to
be an excellent synthetic benchmark, Unreal Tournament 2003
has proven to be an equally good "real world" DirectX
benchmark. We set up the card to take a few runs at
the Asbestos Death Match at several common resolutions.


At the popular 1024x768
resolution, the FX5200 did a good job of cranking out the
frame rates, falling just shy of triple digits. When
we increased the resolution to 1280x960, the score declined
a bit, but still stayed above the 60FPS threshold, the minimum acceptable frame rate
for a game to be considered playable.
The MSI GeForce FX5200 TDR128 turned out
adequate results for a budget card. The casual gamer
should have no difficulty running most of the games
available today and the AGP 8X and DirectX 9 support will
support future gaming titles.
In the next round of tests we
are going to focus on some OpenGL performance.
OpenGL with Quake 3
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