Asus V9280S Geforce 4 Ti4200
A Ti4200, or something more?

By - Robert Maloney
January 22, 2003

The Hothardware Test System & Testing Methodology
Enter the Dragon!

 
COMMON HARDWARE:

Soyo SY-KT400 DRAGON Ultra (AGP 8X)
AMD Athlon XP 2200+
512MB Corsair PC3200 (CAS 2)
On-Board Sound
Western Digital 7200RPM ATA100 20GB HD
Creative Labs 52x CD-ROM
Standard Floppy Drive
Windows XP Professional SP1 (DirectX 8.1)
Intel Chipset Drivers
Intel Application Accelerator v2.2
NVIDIA Detonators v41.03

VIDEO CARDS TESTED:
Asus V9280S Geforce 4 Ti 4200 AGP8x (128MB)
Asus V8420 Deluxe Geforce 4 Ti 4200 AGP4x (128MB)
Chaintech Geforce 4 Ti 4600 AGP4x (128MB)

 
Methodology:

Due to the fact that we have seen significant variations in benchmark scores from one site to the next, we feel it is necessary to explain exactly how we configure each test system before running any benchmarks. We chose to test these video boards on the Soyo SY-KT400 DRAGON Ultra (supports AGP8X), with an AMD Athlon XP 2200+.  The first thing we did when configuring this system was enter the BIOS and change all the settings to their optimal values.  We set the Memory CAS Latency and other memory timings to 2-2-5-2, and ran the memory at DDR333(PC2700). The hard drive was then formatted, and Windows XP Professional w/ SP1 was installed. After the Windows installation was complete, we installed the latest chipset drivers.  Then we installed all of the necessary drivers for the rest of our components.  Auto-Updating and System Restore were also disabled, and then we set up a 512MB permanent page file.  Lastly, we set Windows XPs Visual Effects to "best performance", installed all of the benchmarking software, defragged the hard drive and ran all of the tests at the CPU's default clock speed.
 
   
DirectX 8 Benchmarks with 3DMark 2001SE (Build 330)
MadOnion's Flagship

In the first round of tests, we brought out one of our favorite Direct X 8 benchmarking applications, FutureMarks 3DMark 2001SE.  With all other settings remaining at their defaults, we ran benchmarks at three of the more common resolutions that game players can be expected to be using: 1024x768, 1280x1024, and 1600x1200, all at 32-bit color depth.  The results are as follows:

I think it's fair to say that the Asus V9280S lived up to initial expectations.  It fell in right between the previous Geforce 4 Ti 4200 offering from Asus, but fell a bit short of the big daddy GF4 Ti 4600.  The difference was very slight at the lower resolutions, however the gap widened when we reached 1600x1200.  What should be noted here, is that the difference between the stock scores for the V9280S and the V8420, is due solely to the increase in core and memory clock speeds, and almost certainly nothing to do whatsoever with the increased bandwidth of AGP 3.0.  In fact, when we compare the V9280S using AGP8x to the V8420, whose core and memory clock speeds were raised to match, we see that the V8420 won each matchup.  In the final test, the overclocked V8420 even beat the overclocked scores for the V9280S.
 

Some real world results with Remedy's Max Payne
Bullet Time is so cool!

Another DirectX benchmarking tool we like to use in our reviews is Remedy's Max Payne.  Using the benchmarking routine that can be found on http://www.3dcenter.de, we watched the ending of the game, while keeping an eye on the frames per second.  Finally, right at the end, we took one last reading and compared the respective cards results.

The V9280S stayed the same course, at least with DirectX benchmarking.  It constantly remained a frame or two faster than the other Ti 4200, at least at stock speeds.  When the clock speeds were raised on the V8420, the two cards were, for the most part, neck and neck.  A difference of half of a frame per second separated the two cards in each test.  What I am saying here is that two GF4 Ti4200 cards at the same clock speeds, one using AGP4x and the other AGP8x, are producing the same results.  Overclocking the V9280S produced frame rates that were either slightly better than or just below the Geforce 4 Ti 4600 card.
 

More gaming scores ahead