ATI All-In-Wonder 9000 Pro
Multimedia and Gaming Power on a Budget

By: Jeff Bouton
May 25th, 2003

In the past when we would see the words "ATi" and "drivers" used in the same sentence, it usually was not positive.  What once was a major thorn in the side of ATi and the people that used their products, has now come full circle.  Back in June of 2002 ATi unveiled the revamped driver package dubbed "Catalyst" which boasted a new interface, wider range if features and most of all...stability.  Now a year has passed and the Catalyst drivers have gone through an aggressive update cycle proving that ATi is taking things very seriously.

The two parts of the Catalysts that most users will be concerned with are the OpenGL and Direct3D tabs.  Each tab offers individual setting for various visual qualities.  A simple slider can automatically adjust the majority of settings to cater the visuals from performance to quality and anywhere in between.  If preferred, manual settings are available to adjust Anisotropic Filtering, Smoothvision (Anti-Aliasing), Texture performance, Mipmap Level and Truform.  The SmartGart tab offers options to adjust the AGP speed setting from 0X to 4X and allows for toggling of Fast Writes.  While most users will probably never need to touch these setting, they can come in handy when issues arise with a game that has stability issues.

Next we're going to hit the benchmarks and see how the All-In-Wonder Radeon 9000 Pro performed when we threw some OpenGL and DirectX based tests at it.

 

HotHardware Test Systems
nForce2 and AMD Test Bed


ATI All-in-Wonder 9000 Pro

Catalyst Driver 3.2

 

MSI GeForce FX5200

Detonator 43.45

 

AMD AthlonXP 2100+

Asus A7N8X Deluxe
512MB PC2700 RDRAM

Western Digital 30GB ATA-100 7200RPM Hard Drive

Creative 52X C-DROM

Windows XP Pro SP-1

DirectX 9.0a

 

Methodology:
 

We chose to test the All-In-Wonder Radeon 9000 Pro on the Asus A7N8X Deluxe with an Athlon XP 2100+.  The first thing we did when configuring this system was enter the BIOS and "Load Optimized Defaults".  We then configured the Memory CAS Latency and other memory timings to be set by the SPD. The hard drive was formatted, and Windows XP Professional w/ SP1 was installed. After the Windows installation was complete, we installed the nForce chipset drivers and then hit the Windows Update site.  We downloaded all of the available updates, with the exception of the ones related to Windows Messenger. Then we installed all of the necessary drivers for the rest of our components, disabling and removing Windows Messenger.  Auto-Updating and System Restore was also disabled, and we set up a 768MB permanent page file.  Lastly, we set Windows XPs Visual Effects to "best performance", installed all of the benchmarking software, defragged the hard drive and ran all of the tests at the CPU's default clock speed.  For comparison, the scores of the ATi All-Wonder-Radeon 9000 Pro were compared to those of a GeforceFX 5200.


Overclocking
Let's See Just How "Wonderful" it is...

While the All In Wonder is not a high performance video card per se, it does offer a fair amount of muscle to play most of today's games with decent results.  This would seem to be all the more reason to see what kind of overclocking potential the card has, exposing any untapped potential.  To get started, we downloaded and installed the latest copy of Powerstrip and began accessing the GPU and Memory speeds.  Starting out at at the default 275MHz core and 270MHz of DDR SDRAM (540MHz DDR), we managed to hit a top speed of 320MHz for both GPU and Memory.  This was a decent gain that released an additional 16% of video processing power across the board.  In the pages ahead we'll include some overclocking results to demonstrate some of the added gains that can be had by overclocking the All-In-Wonder Radeon 9000 Pro.
 

Starting Things Off with 3DMark2001SE(330)
Direct X Benchmarking

Typically we like to get the Direct X tests started with a round of 3DMark 2001SE.  In this round we ran the test at two common resolutions comparing the results to a GeForce FX5200.  As promised, we also ran the benchmark while overclocking the card to see what gains could be found.

At the common 1024x768 resolution, the Radeon 9000 Pro put up a respectable 7782 3DMarks, beating the FX5200 by a little over 300 points.  Once we overclocked the card to 320MHz core and 320MHz memory (640MHz DDR), we managed to tack on an additional 649 points, peaking at 8431.

At 1280x1024, the All In Wonder did slip a bit, dropping 1611 points versus the previous test.  What was most impressive was not only did the 9000 Pro card keep a sizable lead versus the FX5200, when we cranked up the MHz, we managed to increase the score close to 20%.

Overall, the All-In-Wonder Radeon 9000 Pro held tough against the FX5200 even though it had half the amount of RAM and only AGP 4X.  On the next page we'll continue the DirectX testing with another Hot Hardware favorite, Unreal Tournament 2003.

UT2003 DirectX Testing and Some OpenGL